With The Mandalorian currently streaming and Star Wars: The Rise of Skywalker ready to conclude the iconic sci-fi saga George Lucas dreamed up 40-plus years ago, hype for the galaxy far, far away is at an all-time high.

But the franchise’s latest big and small screen projects are just the beginning, as fans are also invited to feel the Force in a brand new game. Star Wars Jedi: Fallen Order is the series’ latest interactive take, allowing players to experience an original, authentic Star Wars story and wield the lightsaber of new Padawan protagonist, Cal Kestis.

More than another opportunity to effortlessly slice through Stormtroopers, though, the ambitious game is aiming to redefine what it’s like to experience this beloved universe from behind a controller. Here’s five reasons Jedi: Fallen Ordernow available at the Box – is cooler than a frozen Tauntaun.


The last decade has delivered a number of quality Star Wars games – from the Battlefront series to numerous LEGO entries –  but Jedi: Fallen Order is the first full-on story-driven entry since 2010’s Star Wars: The Force Unleashed II. Featuring a sprawling, single-player campaign, the game forgoes the competitive and co-op modes of more recent entries for a character-driven, narrative-focused action-adventure fans will love getting lost in.


Jedi: Fallen Order features a number of familiar faces and places – from Rogue One and Clone Wars character Saw Garerra to the Wookiee home planet of Kashyyyk  – but it tells a totally original tale, starring a brand-new, Force-sensitive hero.

Unfolding between the events of Revenge of the Sith and A New Hope, the story follows Cal Kestis’ journey from Padawan to Force-flinging, lightsaber-swinging badass. On the run from Order 66’s Jedi-hunting assassins, the young protagonist must attempt to reassemble his fellow Force users, while introducing any foes that cross his path to the business end of his glowing blade.


Cal’s adrenaline-packed adventure sees him exploring planets, solving puzzles, and acrobatically navigating dangerous environments. The game’s core focus, though, is combat, delivered through both Force abilities and Cal’s elegant Jedi weapon. The latter refreshingly shelves button-mashing monotony in favor of thoughtful, strategic encounters with human baddies and angry beasts. While players can leave plenty of lifeless Stormtroopers in their wake with simple lightsaber swipes, more involved battles call on them to block, parry, evade, and time attacks for optimal destruction of Dark side menaces.


An original Star Wars story wouldn’t be complete without introducing an adorable new companion droid for fans to get attached to. Thankfully, Jedi: Fallen Order delivers in spades, pairing players with BD-1. Packed with personality, the tiny bot can hop from Cal’s back to collect data, loot crates for supplies, and even toss him health-reviving stimpacks. Additionally, like Cal, the beeping bot has a progression path, letting players upgrade him with new skills, such as the ability to hack doors and computer terminals.


Jedi: Fallen Order comes from Respawn Entertainment, the talented studio that previously delivered sci-fi action thrills aplenty in Apex Legends and the Titanfall series. The latter’s sequel also contains what many gamers consider one of the shooting genre’s best single-player campaigns. Toss in director Stig Asmussen’s experience with third-person action juggernauts, like God of War III, and it seems Star Wars’ newest interactive adventure was put in the right hands. And while Jedi: Fallen Order’s gameplay represents a significant departure from the developer’s previous projects, their DNA is clearly present in Cal’s ability to fluidly run along walls.

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