Agents of Mayhem is the latest title developed by Volition Games (the studio behind the Saints Row and Red Faction franchises). While coexisting in a shared universe alongside Saints Row (particularly, the “Recreate Earth” ending of Saints Row IV: Gat Out Of Hell), Agents of Mayhem well establishes itself as its own capable, sustainable entity.

Drawing its roots from ‘80s superteam-inspired Saturday morning cartoons, Agents of Mayhem pays homage to the action heroes of that time. The dastardly supervillain organization L.E.G.I.O.N. (League of Evil Gentlemen Intent on Obliterating Nations) sets out to do exactly as their name suggests, and it is up to the Agents of M.A.Y.H.E.M. (Multinational Agency Hunting Evil Masterminds) to thwart their sinister plans. Through the game, you play through a roster of 12 heroes, each with his/her own style. Agents are grouped into four trios:  the Bombshells, the Carnage a Trois, the Firing Squad, and the Franchise Force. Each has its own personality & style, to further diversify the already-over-the-top personality of the game.

If you have played an open world game before (like Borderlands or Crackdown), don’t let the landscape of a near-future Seoul, South Korea fool you – you’ll feel right at home, while having some new things to explore. Hero switching is a fun way to diversify your combat style (and in more than one situation, saved my hide). Driving a vehicle introduces a fun drift mechanic, seen typically more in racing games than open world “bang-bang, shoot-em-ups.” The occasional references to Saints Row and the overall universe also makes Agents of Mayhem feel like you’re further opening the map (a thrill you exploration-types enjoy).

Video games are meant to entertain and provide a temporary release from reality, which Agents of Mayhem does famously. The game pulls no punches; you are agents fighting mayhem. If you’re looking for a familiar flavor with a little extra kick, then try Agents of Mayhem.


By: Redbox Writer, Clint Thiele